Released: December 14, 2015
In a fictional airport of the internet. A new internet transportation security officer is checking the bags of people traveling on the web. Rules come in everyday and you have to make sure the passengers follows them. This art game is really about the language we use in subcultures on the internet.
Play in browser: Itch.io
Download game: Windows, Mac, Linux and Android.
Download assets: Assets.
Project took 14 days to develop.
Released: May 15, 2015
Greed Corp. is a visual novel for PC and mobile. Greed Corp. sets the player in the shoes of a new regional manager of a large corporation. You have to take decisions that will question your morality and balance company profits with your love for humanity. The game a bit silly.
Download game: Windows, Android.
Assets are not available due to the possibility of selling the Twine parser.
Project took 2 weeks to develop.
Released: April 20, 2015
Word Smith is a local multiplayer fighting game made for the Ludum Dare 32 game jam. The game pits two knights with conventional weapons against each other in a fight to the death. The weapon you get it based on the name you gave your sword. Different lengths of swords mean different types of play.
Play in browser: Itch.io (html5)
Download game: Windows, Linux, Mac.
Project took 2 days to develop.
Released: February 16, 2014
Humanity reaches another level of evolution with this invention.
Synestext was made during the Nordic Game Jam 2014 and got an honourable mention in the price ceremony.
In Synestext music plays in the background and as you type words the music changes to the mood of the text. A documentary crew followed the process of the development.
Download game: Windows
Play in browser: Wonderfish.dk (Unity Web Player)
Project took less than 48 hours to develop.
Released: September 6, 2013
“Earlier me and St. John had desecrated a grave, and robbed it of an ancient jade amulet symbolizing some sort of winged hound”.
The Hound is a text-adventure set in Lovecraft’s short story The Hound. The objective is to survive before the timer runs out.
The Hound was developed with Twine, for a school project in interactive storytelling.
Play in browser: Wonderfish.dk (HTML)
Download project files: The Hound Project file.tws
Download assets: Not available yet
Project took 3 days to develop