Tag Archive: Unity

Run Like Hell

Developed by:
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Released: April 23, 2017

An asymmetric co-op(tional) infinite runner game that was developed for Nordic Game Jam 2017.

What if the level wasn’t there? Well, in this case it’s not. One person uses the mouse to rotate and place down block patterns, and another controls the player, jumping and navigating the level as it’s built.

Download Windows and Mac: twitwi.itch.io/run-like-hell

Project took 48 hours to develop.

The Bad Bat Escape

Developed by:
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Released: January 22, 2017

An infinite runner, where you are navigating around the obstacles from memory. You play as a bat escaping from a monster in a tunnel. The tunnel is dark, so the only way to see is to use the bats echolocation.
This was created at the Global Game Jam 2017.

Global Game Jam page: GlobalGameJam.org/2017/games/bad-bat-escape
Download game: Android.
Download assets: Assets.

Project took 46 hours to develop.

Oxyjet (Nordic Game Jam 2016 version)

Developed by:
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Released: April 10, 2016

2 vs 2 action survival game, where players navigate their spaceships by making holes in the hulls and repairing them; stay the longest in the center circle in order to win. Developed at the Nordic Game Jam 2016

Download game: https://andosha.itch.io/spacebeef

Project took 48 hours to develop.

Space Caravan

Developed by:
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Released: September 28, 2015

A large space craft crash landed on a small hostile desert planet. The crew of the space craft were scattered along with parts of the ship.
You are controlling the small and agile command ship fitted with a ram for protecting the mothership from the dangers of the planet.

Download game: Windows, Mac and Linux.

Project took 2 days to develop.

Greed Corp

Developed by:
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Released: May 15, 2015


Greed Corp. is a visual novel for PC and mobile. Greed Corp. sets the player in the shoes of a new regional manager of a large corporation. You have to take decisions that will question your morality and balance company profits with your love for humanity. The game a bit silly.

Download game: Windows, Android.
Assets are not available due to the possibility of selling the Twine parser.

Project took 2 weeks to develop.

Word Smith

Developed by:
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Released: April 20, 2015

Word Smith is a local multiplayer fighting game made for the Ludum Dare 32 game jam. The game pits two knights with conventional weapons against each other in a fight to the death. The weapon you get it based on the name you gave your sword. Different lengths of swords mean different types of play.

Play in browser: Itch.io (html5)
Download game: Windows, Linux, Mac.
Download assets: Assets

Project took 2 days to develop.

Anthymn Spell Composer

Developed by:
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Released: April 14, 2015

Anthymn Spell Composer is a companion app for String Theory Entertainment’s Maestros of the Anthymn. The app takes the musical shards from the Maestros of the Anthymn game and allows the player to compose them into new songs which are used as spells in the Maestros of the Antymn game.

Project took 14 weeks to develop.

Marooned

Developed by:
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Released: November 13, 2014

Marooned is a survival game from the perspective of a pirate who has been marooned by their crew. The pirate has been left 1 round for their flintlock pistol and have to survive on a procedural generated island until another ship comes by.

Download game: Windows build.
Download source: marooned-source.zip

Project took 3 months to develop.

Synestext

Developed by:
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Released: February 16, 2014

Humanity reaches another level of evolution with this invention.
Synestext was made during the Nordic Game Jam 2014 and got an honourable mention in the price ceremony.
In Synestext music plays in the background and as you type words the music changes to the mood of the text. A documentary crew followed the process of the development.

Download game: Windows
Play in browser: Wonderfish.dk (Unity Web Player)

Project took less than 48 hours to develop.